![]() When deciding which category to dump points into, players will need to consider their playstyle and decide based on that. The Room of Requirement category enhances the effects of plants and potions. Stealth does what its name implies and improves the player’s stealth spells. Core contains upgrades for healing, dodging, and basic attack spells. Dark Arts increases dark magic and will enable players to add dark magic to some of their regular spells. The spell category allows the player to increase the efficiency of their spells. Talents are split into five categories: Spells, Dark Arts, Core, Stealth, and Room of Requirement. However, there are more Talents than players will earn points, so players will only be able to unlock some of the Talents in a single playthrough, meaning each choice is essential and needs to be considered carefully to get maximum enjoyment from the system. While each Talent is helpful in its own way, some offer much more significant benefits knowing which Talents to choose first can really influence your early game.įirst things first, players will unlock the Talent system once they reach the Map Room in the game, and once Talents have been unlocked, players will receive one point each time they level. In a nutshell, Talents are there to upgrade spells, skills, or your student’s stats. What you may not know is that the game becomes interesting when players gain access to Talents – Hogwarts Legacy’s version of a skill tree – and thankfully, players don’t have to wait long for them to become available. Hogwarts Legacy is great, but if you’re here, you probably already know that.
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